Tuesday, 25 October 2016

Big Top Rough Animatic

Last week Ceci and I spent a couple of days together working through the story drawing some very rough thumbnail sketches to finally nail down the story and start to nail down the shots and story boards. From there I went and drew up some less rough storyboards to work from, and then blocked out some rough 3D sets in Maya, put the camera in and then drew the characters in over the top. Below is a small section of this animatic.
Doing this really helped us see what some of these shots would look like and after talking through this animatic with Ceci and a couple of other people on the team we've got a much clearer idea of shots that need to be changed, added and paced out differently.

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