Tuesday, 23 February 2016
360 Animation Tests
To further work out our production pipeline we decided to play around with using my 360 phone rig to do some very basic stop motion animation and to see if we could cut out green-screen elements and replace them with other components in Nuke and then wrap the video back up and view it in YouTube's 360 video viewer. Below is the final cut of that test.
After this test worked very successfully I had to make an animated camera version in Maya like I did in the Last test with the still image except this time using the animated video. Below is the result of this test.
Below is the unwrapped version of this video so you can see what it looks like for us to edit in Nuke and Adobe Premiere, as well as a couple of photos of what the set looked like and the phone camera lens.
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